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They demonstrated perseverance, slick coding skills and more all while having a blast making these amazing games!

ERNESTO DIAZ

TRUTH

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ZACHARY NICHOLAS HAWLEY

SKY HIGH ESCAPE

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MARCO MAGNELLI

A NINJA'S JOURNEY

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Want to see all our Featured Black Belt Ninjas? Click below to check them out!

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THE TRIALS OF PEANUT

Esha Pathak

Esha Pathak joined Code Ninjas Hillsborough just before COVID-19 and worked through the various belts to achieve the ultimate Black Belt. Her Black Belt project, The Trials of Peanut, is a 2D platformer game in which the player tries to control Peanut the Penguin to help him fulfill his dream of reaching the top of the world!

Hillsborough, NJ

BLACK BELT

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HORDE ARENA

Eshan Pathak

Eshan Pathak joined Code Ninjas Hillsborough just before COVID-19 and worked through the various belts to achieve the ultimate Black Belt. His Black Belt project, Horde Arena, is a medieval-style first-person horde game in which the players fend off a horde of enemies using their only ability: fireballs!

Hillsborough, NJ

BLACK BELT

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BLADE DODGING

Oliver Ruprich

Oliver’s Black Belt project, Blade Dodging, is a game where you must dodge projectiles like knives, scissors, and more, to increase your score. His game was inspired by another Code Ninjas project called Dropping Bombs. The biggest challenge Oliver encountered was coding the game’s score, which he got to work with the help of a Code Sensei.

Canton, MI

BLACK BELT

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NINJA WORLDS 3D

Razan Amin

Razan attends Code Ninjas Union City where he likes to innovate and make unique things. He has been working on his Black Belt Project, “Ninja Worlds 3D”, for several months and is constantly making improvements to the game mechanics and visuals. In the game, Codey traverses 5 levels finding the 5 collectibles in each level.

Union City, CA

BLACK BELT

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PURPLE BIRD

Jake Semple

Jake is a hard-worker who attends Code Ninjas Union City because of his love for gaming and game-building. Jake likes making challenging and retro-style games, which inspired him to make his Black Belt project, “Purple Bird”.

Union City, CA

BLACK BELT

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HOW "FUN GAME: THE BEGINNING" WAS MADE

Mason Holly

Mason has been at Code Ninjas Eugene for just over 1.5 years and will be the first Black Belt Ninja at his center! His Black Belt project, "How 'Fun Game: The Beginning' Was Made", is a 3D-simulation game where you play as a game developer who took over as lead developer in a game studio. To finish the game, you must decide whether or not to add a feature; some make the game better, while others make it worse.

Eugene, OR

BLACK BELT

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PIXEL BEAT

Liam Bartholomew

Liam joined Code Ninjas Guelph in February 2020. He's been crafting video games for quite some time now. His Black Belt project, PixelBeat, took him about 4 months to complete, and he absolutely enjoyed the process. PixelBeat is a cool rhythm game where players match notes to the song's beat using different keys. Liam started by building the basic gameplay loop and kept tweaking it until he was happy with it. Liam is now a Code Sensei and loves to share his experience with other Ninjas.

Guelph, ON

BLACK BELT

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ESCAPE THE LAB

Austin Gross

Austin is a dedicated coder who has been a part of Code Ninjas Westmont for 2.5 years. Through his creative art design and coding knowledge, Austin persevered in his efforts to complete his Black Belt and create an excelling game. Austin’s Black Belt project, Escape the Lab, is a 2D platform-based game where the player aims to escape the lab and reach the end. As the player progresses, the levels increasingly get harder, making the game more challenging and fun. He effectively utilized his skills in C# to add incredible details such as animations, objects, enemies, and much more.

Westmont, IL

BLACK BELT

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PETER'S REALLY GOOD GAME

Peter Friesen

Peter has been a part of the Code Ninjas Markham community for three years now. Throughout his tenure, Peter has consistently demonstrated exceptional problem-solving abilities, coupled with a drive for infusing his projects with his own personal touch. Peter’s dedication goes beyond the expected, as he eagerly delves into concepts beyond the standard curriculum, enriching his learning experience. Peter’s Black Belt project, titled "Peter's Really Good Game", is an abstract 3D platformer. In this innovative game, players navigate as a basic cube, striving to conquer each level's challenges and reach the elusive end point. What sets Peter's game apart is its commitment to delivering a diverse visual journey; each level showcases a distinct aesthetic design.

Markham, ON

BLACK BELT

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MISSION ESCAPE UNKNOWN PLANET

Mohamed Ebead

Mohamed Ebead has exemplified extraordinary dedication and creativity throughout his journey at Code Ninjas London, notably improving skills in teamwork, creativity, and computer programming. His Black Belt project, "Mission Escape: Unknown Planet," mirrors this commitment, with passion put into every aspect of its development. With elements inspired by the Mario Bros, the game features dynamic gameplay, exhilarating power-ups, engaging pixel graphics, and captivating music. Mohamed's work is a testament to his technical prowess and ability to create immersive, enjoyable gaming experiences.

London, ON

BLACK BELT

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FIGHT OR FLIGHT

Charlie Fox

Charlie has been at Code Ninjas Newbury for 2.5 years. His Black Belt project, Fight or Flight, is a 3D arcade-inspired flying and shooting game in which you weave through an urban landscape to catch up with an enemy plane that is escaping from you. In developing this project, Charlie learned how complex game creation can be. He had to consider how to make his game more engaging and playable for longer, which enhanced his problem-solving skills.

Newbury, BRK, UK

BLACK BELT

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NINJA TRAVELS THROUGH TIME

Adrian Tuscano

Adrian has been at Code Ninjas Round Rock since 2019, where he has put an extensive amount of effort into the program and has been grasping concepts efficiently. He spent 4 months working on his Black Belt project, Ninja Travels Through Time. The game goes back to the roots of playing a classic game of parkour. See if you can complete it!

Round Rock, TX

BLACK BELT

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BARISTA CODEY

Cora Welker

Cora’s Black Belt project, Barista Codey, is based on the final Red Belt project, Chef Codey. Her game consists of two levels with different objectives, putting the player in a cafe where they are told where nothing is, nor how to make items, and even when they do their best, it still won’t be enough for the first boss. Cora has thoroughly worked through each step of the game development process for many months and has learned and grown by working through her mistakes and implementing feedback given in each review cycle.

Tega Cay / Fort Mill, SC

BLACK BELT

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PAINT IT RED

Anant Singh

Anant has envisioned his Black Belt project, Paint It Red, since completing Brown Belt. With hard work and determination, he used the skills and knowledge he developed at Code Ninjas Livingston to build every facet of the game from scratch, displaying his enthusiasm for game development and the fruitful possibilities of combining effort with passion to create a game he is proud to share with the world.

Livingston, NJ

BLACK BELT

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AERO RUSH

Sebastian Sora

Sebastian's 2.5-year journey from a curious modder to a skilled developer is a testament to his hard work, creativity, and comprehensive learning experience at Code Ninjas Windsor. Inspired by his childhood favourite, Super Mario 3D World, and his fascination with modding Terraria, Sebastian embarked on a mission to create his own 3D platformer game for his Black Belt project. His unwavering dedication and exceptional problem-solving capabilities propelled him through numerous developmental challenges, which he navigated with remarkable independence. The culmination of his efforts is a distinctive game, Aero Rush, that melds first-person exploration with third-person gameplay, offering a rich, versatile gaming experience.

Windsor, ON

BLACK BELT

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THE KING'S LAND

Adam Al-Dhaher

Adam’s love for playing video games transferred to a great passion for coding, which was further fomented by his time at Code Ninjas London. Starting in 2020, Adam ventured through all the belts and learned important concepts that have made him a better game developer. His Black Belt project, The King's Land, is a game centered on freeing the oppressed citizens of a kingdom by infiltrating the king's castle. Are you ready to infiltrate the castle and free your fellow citizens once and for all?

London, ON

BLACK BELT

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WUMPUS DUNGEON

Jovan Jain

Jovan has worked diligently for 4 months to complete his Black Belt project, Wumpus Dungeon, a maze game that encourages the player to be cautious of what they do and where they move. He has thoroughly enjoyed working closely alongside his fellow Ninjas and his Code Senseis at Code Ninjas London, learning and finding inspiration from all they have to offer. Jovan is very proud to present his game and hopes to keep creating and learning throughout his life. Are you ready to step foot in the Wumpus Dungeon?

London, ON

BLACK BELT

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ZOMBIE INVADERS

Dexter Han

Dexter has been at Code Ninjas Markham for 3 years. He personally enjoys taking a game idea and applying his own unique twist in mechanics and aesthetics. In the future he would like to work for a big gaming company. His Black Belt project, Zombie Invaders, was inspired by Honkai Impact but in a first-person view with various kinds of extreme particle effects.

Markham, ON

BLACK BELT

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DRIFT X

Aarav Lakhotia

Aarav has been at Code Ninjas London for almost 4 years, where he enjoys making games using JavaScript and C#. His Black Belt project, Drift X, is a fun racing game with three different cars that look really cool. Aarav chose to make this game because of his passion for cars and racing.

London, ON

BLACK BELT

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SQUAREVIVAL

Jackson Hubble

Jackson has been part of Code Ninjas Coppell since December 2018, and didn't let the pandemic disrupt his progress towards Black Belt. His Black Belt project, Squarevival, harkens back to arcade games that focus on getting a high score.

Coppell, TX

BLACK BELT

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SPACE RAGE

Kanha Agrawal

Kanha Agrawal, a prodigious member of Code Ninjas Ahwatukee, exhibits an exceptional affinity for the intricacies of coding, the vastness of geography, and the elegance of mathematics. His Black Belt project, "Space Rage," is an exhilarating space parkour game designed to challenge and refine the player's hand-eye coordination and motor skills. Within this captivating virtual cosmos, players navigate through treacherous obstacles and engage in combat with formidable space adversaries.

Ahwatukee (Phoenix), AZ

BLACK BELT

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TAKE DOWN THE TOWER

George McCarron

George’s Black Belt project, Take Down the Tower, is a top-down level-based shooter set in the distant future. The player must fight their way through 3 floors crawling with enemies, all the while collecting weapons and finding secrets. Each floor has a powerful boss waiting at the end. The game demands skill, reaction time, hand-eye-coordination, and much more if you wish to conquer its many challenges.

Waterloo, ON

BLACK BELT

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COOKIE KICKER

Nicholas Porretti

Nicholas is a creative and dedicated ninja who works hard on his own projects and is a great friend to everyone at Code Ninjas Westfield, where they are so proud of all the work he has done. His Black Belt project, Cookie Kicker, is an amazing game!

Westfield, NJ

BLACK BELT

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JUNGLE RUN

Ayden Shifrin

Ayden has enjoyed his time at Code Ninjas Windermere and has worked hard to achieve his Black Belt! In his free time, he enjoys boxing, watching anime, and playing basketball. His Black Belt project, Jungle Run, is inspired by Jetpack Joyride. The player must attempt to avoid obstacles while grabbing as many coins as they can!

Windermere, AB

BLACK BELT

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MARS INVADERS

Daniel Surovkin

Daniel, an enthusiastic game developer, proudly introduces his Black Belt project, "Mars Invaders." In this action-packed game, players navigate intense space battles against alien invaders on the Martian surface. With intuitive controls and immersive gameplay, Daniel's project offers an adrenaline-fueled experience. "Mars Invaders" invites players on an epic cosmic journey, showcasing Daniel’s passion for creating thrilling gaming experiences.

Halifax, NS

BLACK BELT

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TOTALLY ACCURATE COLISEUM SIMULATOR

Charlie Souers

Charlie’s Black Belt Project, TACS (Totally Accurate Coliseum Simulator), is a simple endless fighter where you fight all of the warriors in the Coliseum. Choose between two different modes with different difficulties. Kill enemies to survive, survive as long as possible, and get the golden crown!

Stone Oak, TX

BLACK BELT

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GLARE

Sebastian Mendez

Sebastian is driven to create games that challenge the player and has a strong commitment to programming and game development. His Black Belt project, Glare, combines challenging puzzles with a unique horror element to create a truly difficult game. See if you can beat it!

West Katy, TX

BLACK BELT

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LUMEN

Xavier Jenkins

Xavier was one of the very first Ninjas at Code Ninjas Pittsford, NY. Both personally and while coding, Xavier has grown immensely in his ability to problem-solve and think critically about his work. If he were to go to college tomorrow, he would want to study cybersecurity, but for now he'll be happy working as a Code Sensei. Xavier worked hard to create his Black Belt project, Lumen, and is excited to share it with you.

Pittsford, NY

BLACK BELT

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BEANBOOZLED

Kelton Kuan

Kelton is a founding Ninja at Code Ninjas Markham, attending since 2020. He has traversed a remarkable journey to his current position. Kelton has shown great independence at Code Ninjas; he can troubleshoot his own challenges and research solutions. Kelton's Black Belt project, Beanboozle, is a unique 2D physics-based game. You play as a bean striving to acquire collectibles before reaching the exit. There are several obstacles to overcome along the way. The game is meant to be challenging; resiliency is key!

Markham, ON

BLACK BELT

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ANIMAL WHISPERER

Aroosh Ahmed

Aroosh embarked on her journey at Code Ninjas Markham in 2020, bringing with her a fervent enthusiasm for art and design. This passion is vividly expressed through the meticulous level-design and exquisite aesthetics she incorporates into her work. Her commitment to perfectionism is evident, as she dedicated extensive efforts to ensure the flawless execution of her game before its initial submission. In the realm of gaming, Aroosh's Black Belt project, "Animal Whisperer," stands out as a first-person immersive explorer. Players engage in dialogue with the mystical inhabitants of the forest, receiving quests that lead them through a captivating and enchanting virtual world.

Markham, ON

BLACK BELT

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These are just our first Black Belts, we look forward to helping many more Ninjas achieve this level of excellence.


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